Mastering Sit and Goes - Beginning
Play
There are five basic stages
to every sit and go, table selection, beginning play, middle portion,
late portion and the endgame. By mastering all five stages of
sit and goes, you should be able to sit down at any of these tables,
and walk away with a profit the majority of the time.
This section, the fourth of 5,
will cover what to do during the beginning of sit and goes, during
the first round of blinds, before anyone has been eliminated.
The key to this stage is to play tight. You don't
want to get involved too heavily in too many hands, unless you
have a monster. The reason is that, since the blinds are so low,
any one giving you action probably has a good hand, or else they
would toss it and just wait until the next one.
Because of this, the way to play is to pound
your good hands preflop. Aces, Kings, Queens, Jacks, AK, AQs,
should all be raised preflop. People are going to play against
you no matter what, so you might was well get money in when you
are the favorite. On the flop is trickier, if the board is scary,
or there are a lot of people in the hand, you have to be mentally
prepared to toss it if you get too much action. There is no point
going bust on the first hand because someone's QJ flopped two
pair, and you weren't able to dump the Kings. However, if you
feel like you have the best hand, don't let people draw out on
you for free. Make them pay for it, and establish a good chip
stack early in the game.
Other good hands to play are
small pairs, and middle suited connectors. Your objective with
these hands is to hit a killer flop, i.e. a set, or a straight,
and then bust someone who was unable to throw away their top pair
top kicker. If you don't hit something on the flop, it generally
isn't worth while to try and draw out on it, unless of course
the pot odds are so heavy that it can't be tossed. The reason
drawing hands are worth less in the opening segments of sit and
go's is that most people know that there is still a lot of game
left to play, and when the 3rd card to a flush hits the board
they are going to be wary, and more likely to dump the hand than
to pay you off.
In this stage of the game, as
in all of them, you should be using your time to observe the table
and pick up players weaknesses. Is one player always raising from
the button? Then you should limp in with your aces. Is one person
going all in a lot? Then don't play mediocre hands like QJs that
you will just have to dump to his all in raise any way.
By playing the opening segments
of sit and go's in this manner, you will occasionally double up
and be a dominant chip stack, but you will almost never be one
of the first three out, and after they are gone there is usually
plenty of time to battle for the money.
To view the other section of my sit n go strategy
go here
1) Playing
Sit and Go's --- End Game
2) Mastering
Sit and Go's - Late Portion
3) Mastering
Sit and Go's - Middle Portion
4) Mastering
Sit and Go's - Beginning Play
5) Mastering
Sit and Go's - Table Selection
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